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[G1] Nyx

#11
lali.
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#12
Trochę szkoda, że wpycha na siłę tego Orfeusza. Chciałbym zagrać w możliwie najwierniej odwzorowanego Gothic Sequel. Te tekstury z alfy już w Świecie Skazańców mi się mega nie podobały.
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#13
Herobrine, mając do dyspozycji screeny z Gothic Sequel i bety G2, stworzył na ich podobieństwie ciężki pancerz Łowcy Demonów, dzięki czemu taki oto rynsztunek winniśmy zobaczyć w owej modyfikacji. :)

[Obrazek: sxywivV.png]
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#14
Fajny :) Wiadomo może czy Herobrine zamierza odtworzyć ich więcej?
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#15
On to różne rzeczy kombinuje, na razie nam przy VBE pomaga. rolleyes
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#16
A oto i najnowszy screen od twórczyni. Ciekawy armor. :)

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#17
Greetings, dear polish fellows. I am lali, the creator of Nyx.
If you want, I will answer your questions. If you guys have problems with english, maybe Quasch will be so kind to translate it for you.

Considering the new screenshot above: This armor is work in progress, not finished yet.

(05-20-2017, 08:52 PM)Orik napisał(a): Trochę szkoda, że wpycha na siłę tego Orfeusza. Chciałbym zagrać w możliwie najwierniej odwzorowanego Gothic Sequel. Te tekstury z alfy już w Świecie Skazańców mi się mega nie podobały.

I would ask you to give it a chance and look at it from a different perspective.
Orpheus may not be "loyal" to the Gothic we know from release (which was unfinished!), but its loyal to a more comprehensive vision we know from pre-release. Instead of saying: "I don't like it, because its different", you could consider, WHY its different. You could ask for specific changes in Orpheus, to find out, why Issues (the creator of Gothic) made this changes and why he is the opinion, that its more "loyal" to the original, rich Gothic vision he has in mind.

Do you see what Piranha Bytes is doing right now? Do you think that they themselves can really grasp the essence of Gothic, that they have an understanding for this vision, which is so important for us Gothic fans, calling ourselves purists? I don't think so. And you see, that within Piranha Bytes themselves there were disputes about what was Gothic all about and which direction it should go. The team working on the sequel had a much different idea than the other team, which created Gothic 2 later.

I believe firmly that there are players or fans out there, which have a much deeper understanding of the Gothic idea then Piranha Bytes themselves. Issues (the creator of Orpheus), a friend of mine, is one of them, a purist per excellence. But feel free to ask more questions or give me your critique. :)

(06-09-2017, 08:05 PM)Orik napisał(a): Fajny :) Wiadomo może czy Herobrine zamierza odtworzyć ich więcej?

No, he won't, because every other armor from the Sequel is already in Nyx. :)
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#18
Hey @lali
Nice of you to join us. We're waiting impatiently for your production. 
You can also write German, if you feel more comfortable. :)
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#19
Oh, greeting to Germany. I have one important question.
Will be possible to play on Your modification in DX11 render? Or any texturepacks like Vurt, Carnage etc.?
By the way, good luck :)
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